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COURSES

The I&E Certificate requires four courses and two co-curricular experiences. All students complete the keystone (I&E 352 Strategies for Innovation and Entrepreneurship) and the I&E 499 Capstone course. Each student also designs an intentional “pathway” of two electives and two experiences that fit their interests. Students can be completely independent in their selections (the self-designed pathway), or they can use one of four other curated pathways of common student interests:

  • Self-Designed
  • Media, Arts & Entertainment
  • Social Innovation & Policy
  • Technology & Design
  • Culture, Community & Commerce

The recommended sequence of courses is 1) gateway elective 2) keystone 3) second elective 4) capstone. Students must complete the gateway elective, keystone, second elective, and two experiences prior to enrolling in the capstone.

Listed below are the courses in the I&E Certificate curriculum. Unless cross-listed with I&E, the course numbers refer to the listing of the owning department. All courses meet the Certificate course requirements equally, regardless of how they are listed.

REQUIRED COURSES

Keystone
I&E 352 Strategies for Innovation & Entrepreneurship

Capstone
I&E 499 Innovation & Entrepreneurship Capstone

Select two electives

  • Self-Designed Pathway
    You will select any two electives from across themes and disciplines to create your unique pathway.

    ARTSVIS 198 Experimental Interface Design
    BME 230L Global Women’s Health Tech
    CESC 201S Engaged Citizenship and Social Change
    CINE 301S Moving Image Practice
    COMPSCI 216 Everything Data
    COMPSCI 240​ Race, Gender, Class, and Computing
    COMPSCI 333 Algorithms in the Real World
    COMPSCI 408​ Delivering Software: From Concept to Client
    CULANTH 170D​ Advertising & Society: Global Perspective
    DOCST 354S.01 – Web Design and Narrative: Artists, Documentarians, Art Historians, and Entrepreneurs
    ECON 375A Economics of Entrepreneurship
    EGR 101L Engineering Design and Communication
    EGR 121L Engineering Innovation
    EHD 290S Evaluating Healthcare Innovation
    ETHICS 270 Business Ethics
    ETHICS 89s​ Leading Through Change
    HISTORY 248S.01 Publishing & Marketing Popular Fiction
    I&E 89S* Collaboration & Improvisation
    I&E 140 Create, Innovate, Act
    I&E 171 Business Anthropology
    I&E 172 Anthropology of Design and UX
    I&E 217SA The Economics of Art—The Chicago Scene (Duke in Chicago)
    I&E 242S Multimedia Documentary
    I&E 243S The Art of Improvising
    I&E 250 Building Global Audiences
    I&E 252 Learning to Fail
    I&E 253 Social Marketing for Entrepreneurs
    I&E 261 Social Innovation
    I&E 262 Open Knowledge & Education Innovation
    I&E 263S Problem Solving in Global Health
    I&E 265S​ Digital Feminism
    I&E 271 Building and Sustaining a Successful Enterprise
    I&E 272S Documentary and Policy
    I&E 281 Basics of Technology Commercialization
    I&E 290* Designing Ethical Tech
    I&E 290* Founders Workshop: Startups
    I&E 290* Innovation & Entrepreneurship at the Intersection on of Media, Entertainment and Technology
    I&E 290* Innovation, Product & Design
    I&E 290* Introduction to Performing Arts Management & Entrepreneurship
    I&E 290* Open Design Studio 1
    I&E 290* Product Management
    I&E 290* Sports Entrepreneurship and the Evolving Marketplace
    I&E 295S Arts Entrepreneurship
    I&E 302 Fieldwork Methods: Cultural Analysis and Interpretation
    I&E 310S Introduction to Non-Profit Cultural Institutions
    I&E 311S Legal Issues for the Performing Arts
    I&E 350 Customer Empathy & Brand Experience Design
    I&E 359A Introduction to Global Los Angeles: An Interdisciplinary Survey (Duke in LA)
    I&E 373 Intellectual Property Law: Law, Policy, and Practice
    I&E 390* New Ventures Discovery
    I&E 390S* Art Collaboration as Social Action
    I&E 395 New Ventures Development
    I&E 396 New Ventures Delivery
    I&E 510 Social Innovation Practicum
    I&E 590* Global Health Practicum
    I&E 590* Mission Driven Startup: Needs
    I&E 590* Open Design + Innovation
    ISS 240L Fundamentals of Web-based Communications
    LIT 302(S) Hashtags, Memes, & Digital Tribes
    LIT 320S Social Movements and Social Media
    MUSIC 273S Electronic Music
    MUSIC 290S Social Entrepreneurship/Arts
    PUBPOL 270S​ Lead the Way Durham
    PUBPOL 265S Enterprising Leadership
    PUBPOL 290S Innovating for Social Impact
    PUBPOL 290S Social Entrepreneurship/Arts
    PUBPOL 311S Business and Human Rights Advocacy Lab
    PUBPOL 642S Designing Innovation for Global Health
    SOC 359 Sociology of Entrepreneurship
    SPANISH 315A Duke in Chile: Language and Culture of Entrepreneurship in Latin America
  • Media, Arts & Entertainment Pathway
    CINE 301S Moving Image Practice
    CULANTH 170D​ Advertising & Society – Global Perspective
    DOCST 354S.01 – Web Design and Narrative: Artists, Documentarians, Art Historians, and Entrepreneurs
    ETHICS 89s*​ Leading Through Change
    ETHICS 270 Business Ethics
    HISTORY 248S.01 Publishing & Marketing Popular Fiction
    I&E 89S* Collaboration & Improvisation
    I&E 140 Create, Innovate, Act
    I&E 172 Anthropology of Design and UX
    I&E 217SA The Economics of Art—The Chicago Scene (Duke in Chicago)
    I&E 242S Multimedia Documentary
    I&E 243S The Art of Improvising
    I&E 250 Building Global Audiences
    I&E 252 Learning to Fail
    I&E 253 Social Marketing for Entrepreneurs
    I&E 265S​ Digital Feminism
    I&E 272S Documentary and Policy
    I&E 290* Innovation & Entrepreneurship at the Intersection on of Media, Entertainment and Technology
    I&E 290* Innovation, Product & Design
    I&E 290* Introduction to Performing Arts Management & Entrepreneurship
    I&E 290* Open Design Studio 1
    I&E 290* Product Management
    I&E 290* Sports Entrepreneurship and the Evolving Marketplace
    I&E 295S Arts Entrepreneurship
    I&E 302 Fieldwork Methods: Cultural Analysis and Interpretation
    I&E 310S Introduction to Non-Profit Cultural Institutions
    I&E 311S Legal Issues for the Performing Arts
    I&E 359A – Introduction to Global Los Angeles: An Interdisciplinary Survey (Duke in LA)
    I&E 373 Intellectual Property Law: Law, Policy, and Practice
    I&E 390* New Ventures Discovery
    I&E 390S* Art Collaboration as Social Action
    I&E 395 New Ventures Development
    I&E 396 New Ventures Delivery
    LIT 302(S) Hashtags, Memes, & Digital Tribes
    LIT 320S Social Movements and Social Media
    MUSIC 273S Electronic Music
    MUSIC 290S Social Entrepreneurship/Arts
    PUBPOL 290S Social Entrepreneurship/Arts
  • SOCIAL INNOVATION & POLICY PATHWAY
    BME 230L Global Women’s Health Tech
    CESC 201S Engaged Citizenship and Social Change
    COMPSCI 216 Everything Data
    COMPSCI 240​ Race, Gender, Class, and Computing
    EGR 101L – Engineering Design and Communication
    EHD 290S Evaluating Healthcare Innovation
    ETHICS 89s​* Leading Through Change
    ETHICS 270 Business Ethics
    I&E 140 Create, Innovate, Act
    I&E 172 Anthropology of Design and UX
    I&E 243S The Art of Improvising
    I&E 250 Building Global Audiences
    I&E 252 Learning to Fail
    I&E 253 Social Marketing for Entrepreneurs
    I&E 261 Social Innovation
    I&E 262 Open Knowledge & Education Innovation
    I&E 263S Problem Solving in Global Health
    I&E 272S Documentary and Policy
    I&E 290* Designing Ethical Tech
    I&E 290* Founders Workshop: Startups
    I&E 290* Innovation, Product & Design
    I&E 290* Open Design Studio 1
    I&E 290* Product Management
    I&E 302 Fieldwork Methods: Cultural Analysis and Interpretation
    I&E 310S Introduction to Non-Profit Cultural Institutions
    I&E 373 Intellectual Property Law: Law, Policy, and Practice
    I&E 390* New Ventures Discovery
    I&E 390S* Art Collaboration as Social Action
    I&E 395 New Ventures Development
    I&E 396 New Ventures Delivery
    I&E 510 Social Innovation Practicum
    I&E 590* Global Health Practicum
    I&E 590* Open Design + Innovation
    LIT 320S Social Movements and Social Media
    MUSIC 290S Social Entrepreneurship/Arts
    PPS 270​ Lead the Way Durham
    PUBPOL 265 Enterprising Leadership
    PUBPOL 290S Innovating for Social Impact
    PUBPOL 290S Social Entrepreneurship/Arts
    PUBPOL 311S Business and Human Rights Advocacy Lab
    PUBPOL 642S Designing Innovation for Global Health
    SPANISH 315A Duke in Chile: Language and Culture of Entrepreneurship in Latin America
  • TECHNOLOGY & DESIGN PATHWAY
    ARTSVIS 198 Experimental Interface Design
    COMPSCI 216 Everything Data
    COMPSCI 240 Race, Gender, Class, and Computing
    COMPSCI 333 Algorithms in the Real World
    COMPSCI 408​ Delivering Software: From Concept to Client
    CULANTH 170D​ Advertising & Society – Global Perspective
    DOCST 354S.01 – Web Design and Narrative: Artists, Documentarians, Art Historians, and Entrepreneurs
    EGR 101L – Engineering Design and Communication
    EGR 121L Engineering Innovation
    ETHICS 89s​* Leading Through Change
    ETHICS 270 Business Ethics
    I&E 172 Anthropology of Design and UX
    I&E 243S The Art of Improvising
    I&E 250 Building Global Audiences
    I&E 252 Learning to Fail
    I&E 253 Social Marketing for Entrepreneurs
    I&E 265S​ Digital Feminism
    I&E 271 Building and Sustaining a Successful Enterprise
    I&E 281 Basics of Technology Commercialization
    I&E 290* Designing Ethical Tech
    I&E 290* Founders Workshop: Startups
    I&E 290* Innovation & Entrepreneurship at the Intersection on of Media, Entertainment and Technology
    I&E 290* Innovation, Product & Design
    I&E 290* Open Design Studio 1
    I&E 290* Product Management
    I&E 302 Fieldwork Methods: Cultural Analysis and Interpretation
    I&E 350 Customer Empathy & Brand Experience Design
    I&E 373 Intellectual Property Law: Law, Policy, and Practice
    I&E 390* New Ventures Discovery
    I&E 395 New Ventures Development
    I&E 396 New Ventures Delivery
    I&E 590* Mission Driven Startup: Needs
    I&E 590* Open Design + Innovation
    ISS 240L Fundamentals of Web-based Communications
    LIT 302(S) Hashtags, Memes, & Digital Tribes
    LIT 320S Social Movements and Social Media
  • CULTURE, COMMUNITY & COMMERCE PATHWAY
    CESC 201S Engaged Citizenship and Social Change
    COMPSCI 216 Everything Data
    COMPSCI 240​ Race, Gender, Class, and Computing
    CULANTH 170D​ Advertising & Society – Global Perspective
    ECON 375A Economics of Entrepreneurship
    EHD 290S Evaluating Healthcare Innovation
    ETHICS 89s​* Leading Through Change
    ETHICS 270 Business Ethics
    HISTORY 248S.01 Publishing & Marketing Popular Fiction
    I&E 140 Create, Innovate, Act
    I&E 171 Business Anthropology
    I&E 172 Anthropology of Design and UX
    I&E 243S The Art of Improvising
    I&E 250 Building Global Audiences
    I&E 252 Learning to Fail
    I&E 253 Social Marketing for Entrepreneurs
    I&E 262 Open Knowledge & Education Innovation
    I&E 265S​ Digital Feminism
    I&E 302 Fieldwork Methods: Cultural Analysis and Interpretation
    I&E 373 Intellectual Property Law: Law, Policy, and Practice
    I&E290* Designing Ethical Tech
    I&E 290* Innovation, Product & Design
    I&E 290* Open Design Studio 1
    I&E 290* Sports Entrepreneurship and the Evolving Marketplace
    I&E 350 Customer Empathy & Brand Experience Design
    I&E 390* New Ventures Discovery
    I&E 395 New Ventures Development
    I&E 396 New Ventures Delivery
    I&E 590* Open Design + Innovation
    ISS 240L Fundamentals of Web-based Communications
    LIT 302(S) Hashtags, Memes, & Digital Tribes
    LIT 320S Social Movements and Social Media
    PUBPOL 270S​ Lead the Way Durham
    PUBPOL 311S Business and Human Rights Advocacy Lab
    SOC 359 Sociology of Entrepreneurship
    SPANISH 315A – Duke in Chile: Language and Culture of Entrepreneurship in Latin America

*Please note that special topics courses (course numbers typically ending in 90) change frequently in title and content. In order to ensure that a special topics elective choice meets the Certificate requirement, students must clear their selection with the I&E Certificate staff.

EXPERIENCES

In order to gain real-world application of knowledge and invaluable hands-on learning, students complete two learning experiences while in the Certificate program that are tied to innovation and entrepreneurship. One of the experiences is 300 hours; the other is 150 hours.

Examples include, but are not limited to, developing own ventures, internships, research, civic engagement, and independent projects.

Students identify and propose each learning experience prior to undertaking it. Students will be oriented to this approval process upon joining the program. All proposed experiences will be thoroughly reviewed for their relation to innovation and entrepreneurship, their quality, and how they fit the student’s stated objectives for completing the Certificate.

Students may choose to complete the experiences at any time, as long as the experiences meet the minimum hour requirements and are both completed prior to taking the capstone.

For each experience, students identify a mentor who will supervise the work or provide external expertise and guidance.

PORTFOLIO

  • Students share their certificate learning journey with faculty, students, employers, and family.
  • Students display projects and learning artifacts from their coursework and experiences.
  • Students deepen their learning and personal growth through guided reflections.
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